( Note: It's possible to give femShep some maleShep apparel and vice versa, which could lead to some potential humorous situations.
Since my character is a femShep, I'll be using the HMF_ ( Human Female ) files as an example. pcc files we're most interested in for now are as follows Use page up and page down to cycle through each individual objects.
pcc files to the model viewer to view the content. For this, we're going to need Unreal Model Viewer to view the articles we want to add or change. ( Don't let the size of this section intimidate you. Make sure the X= and Y= values remain the same.
From here, we can simply change the default values such as Damage= and RateOfFire= freely. Next, we need to decide what we want to do. Please backup your Coalesced.ini file before doing any editing as this is a critical file to allowing your game to load properly.įirst, what we will need are three simple tools.įirst, what we're going to need to do is open Coalesced.ini in your MassEffect2\BioGame\Config\PC\Cooked folder with Notepad++